Addlemoth Demo 1.0.1


  • Glow effect underneath blade to indicate tile.
  • Paper display moved further away.
  • Controller deadzone increased.
  • 3-4 layout adjusted; solution unchanged.
  • Turn display has new 'auto' setting.
  • Fixed end of turn Conduct status update.
  • New sound effects from Heavy Viper!

Big thanks to everyone who played the game. The feedback so far's been very positive and I'm looking forward to getting back to working on the rest of the game after a break!

There likely won't be another patch to the demo short of anything exploding, so this is probably it for the time being. Enjoy!

Files Play in browser
Dec 04, 2021

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